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A game is over when you start to wonder if the game is worth it.
A game is over when you start to wonder if the game is worth it.
A young life spent playing video games can lead to a middle age without marketable skills or connections.
Even the most open-ended games tend to offer a sense of progress and direction, completion and commitment. In other words, they make people happy—or at least happier, serving as a buffer between the player and despair. Video games, you might say, offer a sort of universal basic income for the soul.
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